Friday, November 22, 2013

The Five Roles



               
                In League of Legends there are six different categories that champions are split into. These categories area assassins, fighters, mage, marksman, support and tank. Each of these categories play a role in the game. When you are lower levels, you will most likely won't follow the meta which is currently tank/fighter top lane, assassin/mage middle lane, fighter/tank in the jungle, and marksman and support bottom lane. The meta is the best strategy to play the game. Each of these five roles have their own purpose. You are not limited to one role every single game, try all of them and see which one you enjoy best.
Bot Lane


                 Attack Damage Carry (ADC) is what people call marksmen, they are the highest output damage late game. ADCs have a very strong late game and to compensate this, their early game isn't as strong as the other roles. Their main build is mainly attack damage and speed items, with a defense item or two for survivability. ADCs are known for being "squishy" because their main purpose is to focus on getting items that will allow them to have high damage output. If you enjoy doing high damage output, I suggest you give ADCs a try.


                Supports assist the ADC in lane, whether it is shielding them, healing them, or taking a hit for them. Riotstatikk, a worker for the game's company, said "These heroes excel at supporting teammates typically through heals, disables (stuns, silences, etc.), auras, and ally buffs/enemy debuffs that allow their other teammates to dominate the opposing force."(Leagueoflegends,2010) Supports are not meant to be powerful and their skills are mainly utility. If you enjoy assisting your teammates from behind and having the lowest damage output on your team, then give supports a shot!
Mid Lane


            Mages are commonly referred to as AP (ability power) and are sent to the midlane. Mages purpose is to have high burst damage to assassinate primary targets. With this role's goal, assassins could also be sent middle due to their high burst and most of them have high mobility. Mages have low attack damage so it is harder to last hit minions for gold compared to the other classes. If you enjoy the high burst damage kind of role, mid lane is for you.
Top Lane


                Usually, top lanes are either fighters or tanks. Top lane champions are mainly referred to as bruisers. Bruisers are either attacking the enemy carries or  peeling for their team ADC or AP carries. Bruisers items consist of mainly defensive items to avoid being killed so easily, but some also build attack damage items so they can deal damage to kill the enemy carries. If you enjoy being the guy who can soak up a lot of damage, then I recommend you top lane.
The Jungle
            A jungler is usually a tank or a fighter. The jungler should have the ability to clear minion camps within the jungle at a decent pace. The faster the clear time, the better it is. Besides clearing jump camps, the jungle is suppose to gank lanes to help your team gain advantages, whether the advantage is gained for that lane or team wise. Junglers also should have control of their buffs and decide whether to keep them for themselves or pass it on to a teammate.
If you enjoy surprise attacking enemies, then the jungle is the best role to do just that!
                These roles were the meta in season three, which just ended on November 11, 2013. Season four is approaching and with the previews they've released, there are ma
ny different changes coming. This meta may be obsolete soon and the roles may change. There are many champions available that you may and may not enjoy. During the lower levels, roles do not matter for the most part; one should focus on trying out different champions, and most importantly, having fun with the game.

                What do you expect in the upcoming season 4?

            What part of these roles and their sound interesting to you?

            Which role sounds like it fits your style?